The folks from Digital Media and Learning Research Hub (DLM) commissioned a series of short films that explore the underlying thinking of their six principles of connected learning - interests, peers, youth as producers, networks, shared purpose, and academics. I learned about the films through a DLM blog post Making + Playing + Understanding = Learning (A nice little formula for adventure programming I think...). The post included one of the films, Connected Learning: Play (and links to the other five films). The film "Play" did of course catch my eye. It is essentially an interview with Katie Salen, a game designer and executive director of a non-profit called Institute of Play. After watching the 7-minute film, a number of questions came to mind that I thought would be worth sharing and reflecting upon as an adventure educator. Give this film a look (click on the image or click the word "Play" above) and let me know what you think.
Reflective Questions for the film, Connected Learning: Play
Adventure Education Level:
What are some of your answers? What are some of your questions about the film? Share in the comments.
All the best,
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This blog is a space for hands-on programable fun - energetic activities and ideas that can be used as a means to bring people together; activities and ideas we as educators can add to our social development curriculums.
Dr. Chris Cavert is an internationally known author, speaker, and trainer in the area of adventure-based activity programming and its relation to community and pro-social behavior development.