Browsing around Half Price Books in Dallas Texas I found "Fabulous FUN with PUZZLES" by Joseph Leeming. (The capital FUN jumped out at me.)
Keeping with my portable and versatile activity theme, here’s some puzzling FUN with the eight letters PLAY TIME. (The picture above is a computer generated set of letters. You can also just write the letters out on eight index cards.) Make multiple sets of PLAY TIME cards for multiple-group play - a little respectful competition is a good thing.
Okay, once you have the eight letter cards ready, puzzle away.
A. Pick and arrange cards to spell the five-letter words that fit these clues:
1. A kind if tree
3. Without any contents
4. A Southern European country
5. Subtly suggest
6. Pants crease
7. Coin material
8. ______-mouthed (wishy-washy)
9. A flower part
10. Having a lot of substance
11. Hair braid
12. A dish
B. Spell these common first names for people:
1. Four (or up to 12) three-letter names (twelve are listed in the answers below.)
2. Two common names that together use all eight cards.
C. Spell the four-letter words that fit these clues:
1. Send out
2. Small news note
3. Device that gives light
4. Brewery grain
5. That which is sent by post
7. Horse-race distance
8. Part of the hand
9. Too of the head
10. Sound, as bells
11. Trapper's prize
12. A feeling of compassion
13. Request for aid
15. Race's finish line
16. Sports group
18. It's set by a printer
19. An Ivy League university
20. Puppy's cry
24. A green fruit
D. And finally, spell the six-letter words that fit these clues:
2. Pierce with a point
Have fun out there!
(Blogger Note: This post was done completely with an iPhone!)
A. Five-letter words:
1. Maple 2. Ample 3. Empty 4. Italy 5. Imply 6. Pleat 7. Metal 8. Mealy 9. Petal 10. Meaty 11. Plait 12. Plate
1. Ali, Amy, Eli, Lea, Mat, May, Mel, Mia, Pam, Pat, Pia, Tim (and others)
2: Emily and Pat
C. Four-letter words:
1. Emit 2. Item 3. Lamp 4. Malt 5. Mail 6. Mate 7. Mile 8. Palm 9. Pate 10. Peal 11. Pelt 12. Pity 13. Plea 14. Tale 15. Tape 16. Team 17. Lame 18. Type 19. Yale 20. Yelp 21. Pile 22. Pale 23. Melt 24. Lime
D. Timely, Impale
He's an activity I've yet to try. It came to me as I was going through my "idea" notes (I consolidate to a computer file all the little notes I scribble down in my paper notebook and iPhone "Notes" App. I revisit these notes from time-to-time to flush out activity ideas I want to work on and try out). Crazy Eights could be considered a variation of the activity "Across" (if you know this one).
Since I tend to work more and more with larger groups I like to find (discover) activities where lots of people can work together and still have some autonomy in the process. I also love activities that are easy to set up, especially with large groups. Crazy Eights might fit the bill.
Directions: Give each person in your group a game spot. (My recent favorite spot is a foam cupboard liner circle - 12 inches in diameter. You can find foam cupboard liner in rolls at department and hardware stores.) Ask everyone to scatter around the playing area so they are at least 3 or 4 feet away from any other person and then set their spot down and step on it with both feet (in the picture the circles shown are the spots - imagine people standing on them).
Here's the simply put timed challenge. When you, the facilitator says "GO!" (with feeling), you start the time and then every one is free to leave his or her spot in order to travel around two other spots in a figure eight pattern (the lines in the picture indicate two possible figure eight traveling plans). Be sure to emphasize a "figure eight" pattern must be made around two different spots - the spot each person is standing on can not be used in each persons travels. After players circumnavig-eight two spots they return to their original spot. When all players are back on their original spot (all movement stops), the time then stops. Allow for several attempts.
What else? Let us know how Crazy Eights goes for you. Leave us a comment below.
All the best,
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Dr. Chris Cavert is an internationally known author, speaker, and trainer in the area of adventure-based activity programming and its relation to community and pro-social behavior development.
This blog is a space for hands-on programable fun - energetic activities and ideas that can be used as a means to bring people together; activities and ideas we as educators can add to our social development curriculums.