Balloon Frantic is a classic Karl Rohnke activity (Silver Bullets) where a group of participants try to keep a large number of balloons in the air at the same time. Here in Balloon Frantic Too we make it a small group challenge so we can focus on process improvement, collaboration, creative problem solving and maybe a little competition (if needed).
This activity evolved from the "Minute To Win It" activity, Defying Gravity (and it's eventual relation to Balloon Frantic). In Defying Gravity (you've got to give this a try), one person must keep three balloons aloft for 60 seconds. Sounds easy, right? So far my best is 37 seconds. Let me know how it goes for you. (Yes, indoors is the best venue.)
For Balloon Frantic Too you will need to divide your big group into smaller groups of 8 or 9 players - less players makes it harder, more players makes it easier. You then need six inflated balloons for each group - 12-inch or bigger balloons. (To make the activity easier provide six different colored balloons for each group. To make the activity harder don't have six different colors for each group.) Have the teams blow up the balloons to about the size of a basketball (or a bit smaller). You will also need game spots - one for every two players in each small group. If you have an odd number of players, the odd player out will use one spot, the other platers will be share (more below). Finally, each group needs a timing device of some sort.
Keep all six balloons up in the air as long as possible.
Here's what I like about this activity:
Let me know how it goes for you. Leave a comment below.
Have FUN out there.
Chris Cavert, Ed.D.
This blog is a space for hands-on programable fun - energetic activities and ideas that can be used as a means to bring people together; activities and ideas we as educators can add to our social development curriculums.
Dr. Chris Cavert is an internationally known author, speaker, and trainer in the area of adventure-based activity programming and its relation to community and pro-social behavior development.