"Make Dice" is a fun app (iPhone, iPad & iPod touch) for adventure educators - especially if you have access to, or bring mobile i-devices with you to a program. If the environment is safe and clean (e.g., being indoors or having access to a clean shelter at the end of a program), and I am working with a smaller group I bring out my iPhone or iPad (sometimes both) and open up my dice.
Basically, you get to add words or numbers to a six-sided template of a die. You can even choose from a variety of colored backgrounds to identify each die. As with any new app you want to be sure to work with it for a while to discover its features - Make Dice has some pre-made dice for chore assignments and decision making (which you can switch off), as well as basic "pip" dice for your favorite dice games. It doesn't take long to master this one.
My three favorite dice and their six representative sides:
Story Die (Icebreaker): Snow, Boat, Island, Night, Bird, Bike.
Tell the group a short story that includes the item that turns up on the die.
Favorite Die (Icebreaker): Toy, Food, Song, Movie, Trip. Pet.
Share with the group about the favorite item that turns up on the die.
Idea Die (Processing): Old Idea, Crazy Idea, New Idea, Top Idea, Fun Idea, Bad Idea.
Looking back on the program we shared together, let's explore some of the ideas that turned up for us during some of the activities. How did these ideas work out for us? How did these ideas surface - what did it take to get them out?
For a bit more online information see: MakeDice.com (Or, visit the Apple Store and search for "Make Dice".)
What other useful dice can we make for our adventure programs? Leave us the six sides in a comment below.
All the best,
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This blog is a space for hands-on programable fun - energetic activities and ideas that can be used as a means to bring people together; activities and ideas we as educators can add to our social development curriculums.
Dr. Chris Cavert is an internationally known author, speaker, and trainer in the area of adventure-based activity programming and its relation to community and pro-social behavior development.