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And So It Goes (Tabletop Tangram Teambuilding)

2/2/2024

2 Comments

 
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Tangrams are my favorite brain-break (my wooden set is right behind me). Recently I was spicing up a tangrams activity and came up with this tabletop teambuilding experience for three to seven people around a table (of course you can have lots of tables in play at the same time). Let me know what you think about it – additions, variations, or other stories we could tell? 
And So It Goes

Needs & Numbers: You'll need one traditional seven-piece tangram puzzle (seen above) for every three to seven players. You'll also need something to create the Frame for each group like a short rope (e.g., 5 feet) or some masking tape. Finally, you'll need one Story Sheet for each group (at right). You'll find this PDF download below. 

Time: 15 to 20 minutes. 
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Set-Up:
  • This activity is designed to be played on a floor, table, or desktop.
  • Create a frame for the characters in the story using a short rope (shown above) or masking tape. The frame can be a square or a circle that has a diameter of about 18 inches.
  • Scatter the seven puzzle pieces around on the inside of the frame.
  • Your group(s) will be sitting around the frame close enough to reach in and move the pieces.
Directions: 
  • Have the group(s) help set the Frame. Provide them with the materials (rope or tape) and the seven pieces of a Tangram puzzle.
  • Tell them the parameters of the frame (see Set-Up) and what to do with the pieces of the puzzle when the frame is complete – scatter them around inside the frame.
  • Hand them a copy of the story ‘And So It Goes’ (PDF Download below). Once it’s time to begin, each group, working independently, will read the story. When they come across a BOLD word, they are required to use all seven pieces of the puzzle, staying inside the frame, to build the character on the page the word is referring to.
  • Building: To build each character as it shows up in the story, participants take turns reaching into the frame to move one piece on their turn. Only one hand is allowed inside the frame at a time. When a participant is satisfied with how they have situated their piece, they remove their hand from the frame and may not reach in again until it’s their turn – everyone taking a first turn before anyone takes a second turn. Everyone takes a second turn before taking a third turn, and so on.
  • Once a character is complete, the story continues until the next character needs to be built. Participants take turns reading the story lines. 
  • Participants are free to talk to each other as they see fit until they arrive at the horse and rider (Together) and the sleeping (laid to rest) characters – these two characters are built without talking. These characters are marked ‘Build Silently’ on the story sheet as a reminder.  
  • If you need to, set a time limit (e.g., 15 minutes) to get as far into the story as they can. Or let the group(s) take as long as needed to get through the whole story. If more than one group is in play, you can limit the time by stopping everyone after one group finishes the story. (If you would like every group to finish their story, have a bunch of extra tangram puzzle cards to distribute that a group can work on while others are finishing – tell them about the 'Free for All' method described below to solve the puzzles.)  
  • When you've answered all the group's questions that you can, let them get started. 
Here's the Story:
andsoitgoes_tangrams_strorysheet_cavert.pdf
File Size: 322 kb
File Type: pdf
Download File

Possible Reflection Questions:
  • When you found out what we were going to be doing, solving puzzles, what was your first reaction? Where do you think you acquired this response?
  • When it was your turn to move a piece, what do you remember thinking about? 
  • How were you influenced by others when it was your turn to move a piece?
  • What part of the story resonated with you the most, and why?
  • Think about this for a moment before responding…what did it take from your group to solve the character puzzles? What did you do and say to be successful?
  • Think about the idea of diversity. How did your diversity play a part in this activity?
  • Was there any point during the story and building that diversity might have been a problem? What did you do about it? Is there something you want to do about it right now?
  • Ultimately, you’ll be solving a lot of puzzles in your life. What do you want to remember from this experience that might help you solve these everyday puzzles?
  • Let's take a moment to read the story again [read the story]. What does this story mean to you in relation to everyday life? 
Variations:
  • Free for All Build: Use this with the story build (this version usually does not take as long) or use this after the story build when groups are working on additional tangram puzzle cards. When a group gets to the part in the story where there is a character to build, each person in the group can have one hand inside the frame at any time. So, together, they can be moving pieces around simultaneously until the character comes to life. This dynamic can lead to a wide-ranging discussion about the behaviors that took place. Some groups can be calm and end up taking turns. Other groups simply love the energy and chaos of all the hands building together.
Tangram puzzles can be pretty tricky. I love using them with groups to bring up the concept of perseverance. On that note, I'll give you a few answers. Your challenge is to figure out the other three. Get good at solving the tangrams you're presenting. Eventually, you get the knack of 'seeing' how the pieces work together. 
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Here's a traditional tangram puzzle template. Print it on card stock for a bit more durability – cut along all the black lines. 
tangramstemplate_traditional.pdf
File Size: 262 kb
File Type: pdf
Download File

Have FUN out there. Keep me posted!

​Chris Cavert, Ed.D. 
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Word Circle Puzzles: January 2024 (Print-N-Play)

1/19/2024

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It's been a while since I've posted some Word Circle Puzzles. Here are a few newer ones and a Print-N-Play PDF of all three puzzles! (If you're new to Word Circle Puzzles, see more below for LOTS of details. 

The Word Sets below are scrambled so you can take a little break for some synapse development. The 13er and 16er are a bit tricky. Don't forget your resources. (See the PDF download for the answers.) 

10 Words: CRACK, EDGE, PUT, BEAT, POCKET, OFF, BACK, WISE, KNIFE, SHOT...
(2 - Word Combination Distractors)

13 Words: MAT, NEST, LIGHT, CALL, PLACE, END, WAITING, EAR, SOME, EGG, ROOM, UP, ROLL...
(4 - Word Combination Distractors)

16 Words: DOWN, PIKE, CONE, ADE, CHAIN, DRILL, KEY, LINE, CELL, LIE, LOAD, MASTER, STORM, BLOCK, STAR, STAFF...
(1 - Word Combination Distractor)

​NOTE: There is one answer for sure (included in the download) – maybe more. If you can find the paired combination on the Internet you can use it. (I use the App WordBook to verify 98% of the combinations when I make the puzzles.) 
Print-N-Play Word Circle Puzzles
fdblog_wcp_setc_jan24.pdf
File Size: 311 kb
File Type: pdf
Download File

Here are a few FUNdoing posts with more WCP details: 
Good Details and a Presentation Variation
January 2017
April 2019


And for TONS more, type 'Word Circle Puzzles' in the Search box above – presto!

All the best, 

Chris Cavert, Ed.D.  
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Number Cards (Print-N-Play)

9/2/2023

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I use playing cards a lot, from forming groups to engaging team building experiences. When I use them during trainings with team builders I always say, "If you don't want to, or can't, use playing cards, make a set of number cards." It was about time for me to support the cause - of saving time for busy educators. 

So, here are some Number Cards (Set 1), ready to print and use with a group of up to 48 people. (My plan is to add more sets to use with larger groups.) I printed my first set (above) on card stock paper so it's not easy to see through the back (unless we hold cards up to the light). A paper cutter makes quick work of chopping out the numbers. 
numbercards_set1.pdf
File Size: 783 kb
File Type: pdf
Download File

Below are a handful of activities here at the FUNdoing Blog suitable for using Number Cards: 
​
​Flip and Find (with Video)
Quad-Team Flip & Find

Pressure Play Too
Box Cards
Have FUN out there my friend! 

Chris Cavert, Ed.D. 

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Word Circle Puzzles: Self-Guided

2/15/2023

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(About a 7-minute read, but then there's a little work to be done.) 
If you're a Word Circle Puzzler, you'll pick up on this 'self-guided' version quickly. If you are new to Word Circle Puzzles I suggest you, at least, jump over to the Silent Word Circle Puzzles: Variation FUNdoing Blog post to pick up the basics.

(If you get hooked and want to explore, work through the links below. You could also pick up the Print-n-Play Word Circle Puzzles Starter Kit at the FUNdoing store with 18 ready to print puzzles, 12 ways to use the puzzles during team building programs and detailed directions about everything Word Circles.) 

Self-Guided Word Circles
I like to use this self-guided process with large groups (and it can be done with one small group as well). For example, say I have 118 participants. I ask them to get into groups of 9 or 10 people - no more, no less. Then I ask that every group send me one person to pick up their supplies "for the next activity." 

Supplies: One Word Circle Puzzles kit for each small group (or grouplet). Each kit contains at least three Word Circle Puzzles sets and the self-guided directions sheet (PDF download below). So far I've used a small plastic bag to contain the puzzles sets and directions.
wcpuzzles_selfguidedhandout.pdf
File Size: 129 kb
File Type: pdf
Download File

After the supply pick up, each person returns to their group. Someone in the group opens the kit, removes and reads the directions to their group and the adventure begins.
​
WC Puzzlers, that's all the info you need to carry on as long as you have some numbered puzzles ready to go. 
Need Puzzles? 
​If you are new to Word Circle Puzzles I'm going to set you up with everything you need. Use the links below to access lots of free puzzles from previous FUNdoing Blog posts. When you get to the puzzles you'll need to make the sets. The easiest way to make your sets is to pick up some index cards (any size will work) in a variety of colors. Using a marker of your choice write out one puzzle per color and put the 'number' (of words in the puzzle) down in the bottom right corner. (Imagine the example in the header above is made with index cards.) Put three or four puzzles (of different lengths and colored index cards), into small zip lock bags and your kits are ready. 

Answer Cards You will also need to make an answer card for each circle puzzle set. When groups believe they have the answer to a puzzle they will come to you for the answer card (as noted in the Directions handout). 


If you have a bit more time to invest you can create a digital document of Word Circle Puzzles and then print, laminate and use over and over. (The Circle Puzzles Starter kit - mentioned above - has sets ready to print.) 

There's a little leg-work up front, but then you're set to play for years and years!


Word Circle Puzzles on the FUNdoing Blog
Word Circle Puzzles: January 2013 (Need to figure out the Answers)

Word Circle Puzzles: June 2013 (What's Missing version)
Word Circle Puzzles: December 2013 (Answers Provided)
Word Circle Puzzles: June 2014 (Answers Provided)
Word Circle Puzzles: December 2014 (Answers Provided)
Word Circle Puzzles: July 2015 (Answers Provided)
Word Circle Puzzles: February 2016 (Answers Provided)
Word Circle Puzzles: January 2017 (Answers Provided)
Word Circle Puzzles: April 2019 (Answers Provided)

Advanced Circle Puzzles
Picture Word Circle Puzzles - Collaboration (Answer Provided in the Download)
ICON Circle Puzzle 1 (Answer Provided in Download)
ICON Circle Puzzle 2 (Answer Provided in Download)

Please reach out to me if you have questions.
Have FUN out there. Keep me posted! 

Chris Cavert, Ed.D. 

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State of Mind (Perception) Cards (Print-N-Play)

1/4/2023

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(NOTE from Chris: Sorry for the long gap in posting - back with you now for more fun and excitement!)
During some recent research for a program on my radar, I pulled down some of my favorite books from years gone by just to see what I've been missing. It wasn't long before I was thumbing through, "99 of the best Experiential Corporate Games," from Sikes, Evans & Priest (2000). I found a little Post It note reading: "Make a set of these cards!" So, it took me about 20 years, but better late than never. 


Over those 20 years we've all been exposed to the concepts of Emotional Intelligence and Emotional Literacy. I posses a few sets of cards with "feelings" and "emotions" words that I've used a lot. Helping people explore the wide range of feelings we encounter on a day-to-day basis has been a rewarding undertaking. When I ran into the "Perception Cards" (as they are called in the book), I like the subtle re-framing of the chart of words (included in the book). The "Intent" of the written activity is to raise "awareness about people's different states of mind." Using "states of mind" expands into other ways of being in the moment. You will certainly notice some feeling words in the group, and then so much more. 
APPLICATIONS
Since I just made up the set of cards (your Print-N-Play set is below), I haven't used them yet. But now I'm ready. Here are a few ways I'm thinking about applying the cards: 
  • Frontload: When a group arrives I can scatter the cards around on a table and get participants to pick a "state" they are in at the moment. It's worth some time to check in with what some people might need by way of support if they choose one of the 'low energy' states. "How can I, or we, help you as we get started today - what do you need? 
  • Mid-Program: I can see using these state cards as a way to check in with groups during (take a break during) an activity that is not going so well in order to voice some of our states of being (concerns). "What is showing up for each of us and what do we need in order to move forward?"
  • Processing: After an activity, find out what states showed up for people. "What states of mind did you notice in yourself during the activity? Were they helpful? Unhelpful? What did you do with these states?"
  • Closing a Program: Exploring with a group the states of mind that are most helpful to them and the one's that 'slow them down' could be fruitful. And discussing ways the group can check-in with each other about current states and ways of moving forward. "How do you provide space for people to share their state of mind? How could this be beneficial?"
Let us know how you use these cards in your programs!! Add to the Comments section!
perceptioncards_99experientialcorporategames.pdf
File Size: 216 kb
File Type: pdf
Download File

All the best, 
Chris Cavert, Ed.D. 

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The Bank Robbery - A Who Done It? Challenge (Print-N-Play)

6/5/2021

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Here's another fun share from Karen Whittaker. (THANKS Karen!) She shared this one with me a while back as a Virtual problem solving challenge. Now that we are starting to meet face-to-face again with groups, I thought I'd get this to you ready to print, cut and play. 

Karen picked this one up from, Teambuilding with Teens (2007), MacGregor, and paired down the clues from 26 to 13. She told me:

"T
he original activity had upwards of 26 clues. I chose to consolidate those clues down to 13 mainly because I felt it would be hard to keep 26 high school students engaged in this activity. So, if we had more than 13 students I put them in 2 breakout rooms. We found this promoted more interaction - especially in a virtual format."

I believe this will be true in face to face programs as well. 


I added another level of challenge. Karen numbered the clues cards ('numbers' doc below). If read in order it's a little easier to follow the story/facts in chronological order (if the group 'sees' the numbers as a resource). I took the numbers off the clue cards for another level of challenge ('nonumbers' doc below) - groups will need to sort out some of the chronological details.

I'd say, this challenge is good for older middle school age and up. Again, for up to 13 participants per set of cards. (Also a good small group activity – as few as three people.) If you are working with larger groups, divide participants up into smaller groups - each group getting a set of 13 clues cards. I wonder if they will collaborate? 

ANSWER: If you want to attempt to solve the crime, know that the Answer is on the final page of each PDF document. 

NOTE: The PDFs below do not download automatically. You'll see a preview before you can choose to download. 

bankrobbery_whodoneit_numbers_kwhittaker.pdf
File Size: 70 kb
File Type: pdf
Download File

bankrobbery_whodoneit_nonumbers_kwhittaker.pdf
File Size: 68 kb
File Type: pdf
Download File

If you try this one out, do let us know how it goes - we love feedback. Leave a Comment below. 

All the best, 

Chris Cavert, Ed.D.
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ICON Circle Puzzles (mini kit 2)

4/9/2021

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ICON Circle Puzzles are the latest evolution of Word Circle Puzzles. A few posts ago I shared a couple ICON Puzzles and I recently was moved to create a couple more - I wanted to add more to my ICON set so I can have challenge options when showing this version. (Puzzles sizes now include: 8 cards, 9 cards, 10 cards & 13 cards.) In this Kit 2 I added a separate HELP Cards page so we can print this off on different colored paper - I like to print my HELP Cards on light green paper.

For Your Reference: 
  • ICON Circle Puzzles Mini Kit 1 - FUNdoing Blog with play details and Word Circle Puzzles links and a link to the second evolution of circle puzzles - Picture Circle Puzzles. 
  • Use the 'Search' feature (top of this blogs right column) to find TONS of 'Word Circle Puzzles' ready to use. 
  • TheNounProject - This is where I get my ICONS (free for some ICONS, pay $40/year for unlimited).
  • Circle Puzzles Print-N-Play Kits - Check out the Circle Puzzles Kits, both Word and Picture Word Circles Kits at the FUNdoing store. PDF downloads ready to print and play! 
ICON Circle Puzzles - Kit 2
iconwordcirclepuzzles_set2_kit.pdf
File Size: 575 kb
File Type: pdf
Download File

Have FUN out there...
​
Chris Cavert, Ed.D.

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ICON Circle Puzzles (mini-kit 1)

2/5/2021

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Here is the next iteration of Word Circle Puzzles - ICON Circle Puzzles. (NOTE: Use them virtually too - see below for details.)

If you are a long-time Circle Puzzler, just go download to the mini-kit (print-n-play) below and make the magic happen.

If you are new to the 'Circle Puzzle' world, I suggest you check out these FUNdoing Blog posts:
Silent Word Circle Puzzles: Variation
Word Circle Puzzles: December 2013

After you get the idea of Word Circle Puzzles, there are (lots) more puzzle sets - use the Search feature in the top right corner of this blog page. Type in 'Word Circle Puzzles' for tons more fun.

The second iteration of Word Circle Puzzles can be found in this FUNdoing Blog post:
Picture Word Circle Puzzle: Set 1

If you want a deep dive into Circle Puzzles, you can find the Print-N-Play versions (PDF downloads) of the Word Circle Puzzles Starter Kit (including 12 Presentation Ideas), the Word Circle Puzzles Expansion Pack and the Picture Word Circle Puzzles kit at the FUNdoing Store.

There is also 'The Ultimate Slide Deck of Circle Puzzles for Virtual Team Building' Assets Package available at the FUNdoing Store. This includes 2 Video Replays of the live workshop and downloadable copies of the Google Slides Instructor Deck and the Circle Puzzles Participant Slide Deck. Hours of virtual team building with Word Circle Puzzles and Picture Word Circle Puzzles. 
ICON Circle Puzzles
This new version of Circle Puzzles plays just like Picture Word Circle Puzzles. The clean 'look' might be better for particular groups. 

The Basic Gist: Look at the set of eight ICONS in the header picture above. Each ICON can be named with one word. Once you decide on what the ICONS can be named use those words to make a Circle Puzzle. Easy right? (Maybe not!) If you name something incorrectly it will be difficult to solve the puzzle. (Don't forget, the magic happens in between the directions and the solution.)

In the print-n-play mini-kit (PDF download below) you will find an 8-ICON Puzzle, a 10-ICON Puzzle, an Answer Card for each puzzle and four 'Help Cards'. (You simply need to download, print, cut out the cards and off you go....)

Help Cards: You can choose to hand out as many of the Help Cards as you want or don't give your group any Help Cards - this depends on your program outcomes and learning opportunities. Using Help Cards is a way to provide 'resources' to the group which they may, or may not, use. This is always an interesting topic to discuss. (Full details about using Help Cards can be found in the Word Circle Puzzles Starter Kit.)

Virtual Application: The header picture above came from a Google Slide I created. After you download the PDF, image capture each of the ICON cards for a puzzle and upload them into your platform of choice (e.g., Google Slides, Google Jamboard, MURAL.....). I provide a link to a deck of slides (or playground area, like MURAL) to each of the small groups I form (e.g., Breakout Rooms in Zoom) and send them off to work.

​Before they go off to their groups I tell them how many 'Help Cards' they have. They can call me into their room to ask me a question or they can come back to the main room to ask me a question. I can also jump around from room-to-room to check out their progress or click into their Slide Deck to see the work they are doing. 


Here's your mini-kit: 
iconwordcirclepuzzles_set1_kit.pdf
File Size: 456 kb
File Type: pdf
Download File

Have fun my friend! Reach out if you have any questions: [email protected]

All the best, 

​Chris Cavert, Ed.D. 
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Liner Quotes: Growth Set - Macro Version (Print-N-Play)

12/3/2020

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This is another generous share from Karen Whittaker (she shared Life Skill Memory Match a couple posts ago). She transformed the Liner Quotes: Growth Set cards (SEE THIS POST for specific details about the Growth Set of Liner Quotes), into a more visually appealing experience. (PDF Download below). In this transformation, she also made each card bigger (full sheet) so the writing is easier to read while we are safely distancing.  
The Growth Set of Liner Quotes cards is one of two sets at the moment. The original Challenge Set (set 1) has been the free processing tool for joining the FUNdoing Fridays email list. You can sign up for FUNdoing Fridays below to get some FREE Team Building Resources delivered to your email every two weeks and get Set 1 of Liner Quotes, FREE. (I do not share or sell emails.) If the information in the emails is not your cup of tea, simply Unsubscribe and keep the Liner Quotes - no questions asked. 

If you're on the FUNdoing Fridays list and have misplaced your free gift (Liner Quotes, Set 1), email me and I'll send you the PDF ([email protected]). 

Below is the full write up for Liner Quotes (either set) so you can see the versatility of the tool. And now, with Karen's version, they are even more engaging!! THANKS KAREN. 
 
linerquotesgrowthset_fromkarenwittaker.pdf
File Size: 614 kb
File Type: pdf
Download File

Welcome to Liner Quotes – a fun insightful way to get your groups talking. If you find this tool useful please tell your colleagues, friends, and family where to find it – available only at FUNdoing.com. Thank you so much for supporting my FUNdoing adventures!
 
Over the past few years I have been listening to music a bit differently. It all started when it occurred to me that certain lines in musical lyrics would be great for previewing, midviewing, and reviewing teambuilding experiences – these lines could inspire/remind participants of important moments ahead or moments that happened during their program. To get these “lines” out there to the masses Liner Quotes: Reviewing Cards emerged. You can also find a more detailed description of the Liner Quotes activity in my book, Portable Teambuilding Activities (2015). For the Print-N-Play version, here is what you’ll need to know about using the cards.
 
Activity Objective: Participants are encouraged to choose and talk about a quote card that, to them, best relates to the experience that is about to take place (previewing), one that is taking place (midviewing), or one that has already taken place (reviewing).  
 
Facilitated Objective: Explore behaviors related to trust, communication, empathy, voice, community, challenge with choice, risk, fear, and rapport.
 
Needs & Numbers: Print and cut out the 32 Liner Quote cards below on light blue paper (I’m suggesting light blue paper to identify the “reviewing” Liner Quotes sets from the “growth” Liner Quote sets that I suggest printing on green paper – green being for growth). For long-term use I advise that you laminated the cards or get the quotes printed on card stock. One set of 32 cards works well with a group of two to 16 participants.
If your pre-planning and/or programming include giving away the Liner Quote cards to the individuals in the group you might not want to incur the lamination cost. When giving away the quotes you could have participants pick a quote that best represents what they want to remember or take away from the program, or you can have the group as a whole, through nomination or another process, pick a card for each person in the group. In any case, when your cards are printed, you’re ready to go.
 
Time: 15 to 20 minutes at any time during a program – maybe a little longer for a reviewing session at the end of a program (depending on the number of players of course and how much they like to talk).
 
Set-Up: Spread out the cards quote side up, on a tabletop or floor, so all the quotes can easily be read.
 
Procedure: Since my initial set of cards was created, here are a few ways I’ve used them:
  • Ice-Breaker: Ask each person to choose a quote that reflects a certain value or belief he or she holds. Ask participants to mingle around the room sharing their quotes and the meanings they have with one person at a time.  
 
  • Previewing a Program: Ask the group to choose, by consensus, an important quote (or two) that will help to remind them of an underlying principle or concept they want to remember throughout their program. You might call this quote the “group motto” or “purpose statement” that will frame the group’s actions.
 
  • Previewing an Activity: Ask each person to choose a quote he or she believes will be something important to remember as they move forward into the next part of the program, or the next activity.
 
  • Midviewing: There might be times when your group could benefit from a discussion/check-in break during an activity. For example, if they are struggling to move forward. Scatter the cards out, quotes up, and see if any of the quotes inspire some thought around what the group is experiencing and/or might consider doing in order to move forward.
 
  • Re-Viewing: At the end of an activity, or your program, ask each person to choose a quote that reminds them of something important/significant that happened during the activity or program. Taking turns, have participants share his or her quote and the meaning it has for them.
 
  • Blind Find Reviewing: (after an activity or program) Set the cards out with the quote sides facing down for this one. At the end of an activity, or your program, ask each person to choose a card that is intuitively “speaking” to them – like picking that fortune cookie that speaks to you. After reading their card each participant is asked to interpret the meaning of his or her quote in relation to the activity just completed (or the overall program) and any relevant learning it may hold. Taking turns, have participants share their quotes and the interpretations. If a participant is struggling to interpret his or her quote it can be opened up to the group for its possible – at-the-time – meaning.
 
Facilitation Notes: The first opportunity I had to put out my complete set (at the time, 52 cards) I found my group more interested in discovering all the quotes than they were at choosing a quote related to their experience. In retrospect there was just too much information to choose from. Minimizing the choices (32 cards) seems to lend more focus to the task.
Be Well!!

Chris Cavert, Ed.D. 

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Life Skills Memory Match (Set 1 & Set 2) Print-N-Play

10/30/2020

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You know those times when you go into a situation with no real expectations and you come out the other side saying, "That was really fun!" Well, I had one of those experiences with Karen Whittaker and some of the Base Camp Challenge Center staff recently. Karen reached out and wanted to give back to the community of Fun Followers that we are. We set up a ZOOM call and I expected that Karen and I were going to simply talk out some of the activities they use during their programs. Well, "little did he know..." (movie reference)...I was surprised with a small group ready to play and 'show' me the activities. Needless to say, I learned a lot from these amazing educators! (Thank you my friends!!) 
Life Skills Memory Match is one of the (processing) activities they shared - one I knew I could get out to you right away (and I know how much some of you like the print-n-plays!). The Base Camp Challenge Center (among other things) team builds with high school ages. During their programs they align activities with the Michigan Technical Education Essential Standards, what we can call life skills. Karen and the staff work from a specific list of traits and skills they can address based on the standards. Life Skills Memory Match is most often used as a processing activity at the end of a series of high school student programs to review many of the traits and skills the students learned and practiced while at the Base Camp Challenge Center.  
Karen provided us with two sets of Memory Match activities (downloads below). Each set includes an answer key. She shared with me that a 4 by 5 grid is a good size to work with - more choices takes longer. And, there is certainly the option to mix the pairs from each set to make another 'set' - just be sure you have an answer sheet for your new set. Thinking through this resource, if I have the same group over different days (like the Base Camp groups), I would put a set of memory match cards together to review the traits and skills we practiced during different parts of the program (e.g. after the second program of four). Then, as a final processing activity I'd put a game together with the most relevant pairs to review in the mix. Lots of potential versions to create with this one.  
Basic Play for Life Skills Memory Match
Karen provide a set of the Memory Match directions (at right). The directions outline a competitive way to play with a review of the pairs after the 'match.' And, I like how it says, "You can allow a team to match 'wrong' as long as they can tell you why they think the cards match, then..." 

basicmemorymatch_directions_competiiotn.pdf
File Size: 104 kb
File Type: pdf
Download File

Of course, you can also play cooperatively and work together to find the matches (...as long as they can tell you why...). When a positive match is found, take a moment to reflect on the learning behind the match. Then, continue to search for the next combination.) ​
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Set Up
As Karen shared, a good size for play is a 4 by 5 grid of cards (10 pairs to find). NOTE: I set up the example images in Google Slides with 'covers' over the cards (and yes, we could play virtually). Please consider the covers to be the backs of a cards so we'll 'flip' the card over, uncovering it in Slides.

Play
Two players go to the grid, either from the same team, if competing, or from the group if playing cooperatively. Each player turns over a card...
Picture
If the cards do not match (and the group cannot "tell you why" they match), the cards are flipped back over (words down - you might need to include this specific phrasing due to the creative nature of some groups - what is a flip?). 
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If the cards do match (correct answer or a good reason why), the 'team' pulls the pair out and play continues (same team plays again, or next team goes? Up to you....), or (as I - Chris - might play), we would take some time to talk about the significance of the pair then take the cards out of the grid, place them off to the side and continue playing. (I like the idea of taking the found pairs out of the grid so it doesn't become distracting as other pairs are found.)  
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Most of us have played a 'Matching' game of some sort, so I'm guessing you know how it plays out over the long run. Be sure to adapt the game to meet your specific needs. Does the grid need to be a 'square/rectangle' grid? No. Could I have some 'distracter' cards in the mix? Yes. Can my grid contain more cards? Yes. Can we jump up and down in celebration when we find a match? Yes!! Reviewing our learning is an important part of what we do as team builders. Make it the best for your situation. 

Another BIG THANKS to Karen and her colleagues for taking the time to share with us. And, there is more on the way from these amazing educators. 

Here are the downloads: 
lifeskills_memorymatch_set1.pdf
File Size: 410 kb
File Type: pdf
Download File

lifeskillsmemorymatch_answersheet_set1.pdf
File Size: 104 kb
File Type: pdf
Download File

lifeskills_memorymatch_set2.pdf
File Size: 479 kb
File Type: pdf
Download File

lifeskills_memorymatch_answersheet_set2.pdf
File Size: 140 kb
File Type: pdf
Download File

NOTE: If you have any questions about the content in the Sets, email: [email protected]

Be well my friend! 

Chris Cavert, Ed.D. 

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    Dr. Chris Cavert is an internationally known author, speaker, and trainer in the area of adventure-based activity programming and its relation to community and pro-social behavior development.

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